ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028
TABLE OF CONTENTS
1. ASIA-PACIFIC GRAPHICS PROCESSING
UNIT (GPU) MARKET - SUMMARY
2. INDUSTRY OUTLOOK
2.1. IMPACT OF COVID-19 ON GRAPHICS
PROCESSING UNIT (GPU) MARKET
2.2. KEY INSIGHTS
2.2.1. DEMAND FOR GAMES WITH ANIMATION
2.2.2. RAPID RISE IN HEAVY GRAPHIC GAMES
2.2.3. NEED FOR POWER-EFFICIENT GPUS
2.3. PARENT MARKET ANALYSIS: SYSTEMS ON
CHIPS MARKET
2.4. DEVELOPMENT OF GPU
2.5. PORTER’S FIVE FORCES ANALYSIS
2.5.1. THREAT OF NEW ENTRANTS
2.5.2. THREAT OF SUBSTITUTES
2.5.3. BARGAINING POWER OF BUYERS
2.5.4. BARGAINING POWER OF SUPPLIERS
2.5.5. THREAT OF COMPETITIVE RIVALRY
2.6. MARKET ATTRACTIVENESS INDEX
2.7. VENDOR SCORECARD
2.8. KEY IMPACT ANALYSIS
2.8.1. COST
2.8.2. PARALLELISM
2.8.3. MEMORY
2.8.4. CAPABILITY
2.8.5. WARRANTY & SERVICING
2.9. KEY MARKET STRATEGIES
2.9.1. ACQUISITIONS
2.9.2. PRODUCT LAUNCHES
2.9.3. CONTRACTS & PARTNERSHIPS
2.9.4. BUSINESS EXPANSIONS &
DIVESTITURES
2.10.
MARKET DRIVERS
2.10.1.
GROWING INVESTMENTS TOWARDS R&D OF AI AND VR PLATFORMS
2.10.2.
ONGOING INNOVATIONS AND DEVELOPMENTS IN GPU
2.11.
MARKET CHALLENGES
2.11.1.
RISING REQUIREMENT FOR DEVELOPMENT OF NEW PRODUCTS
2.11.2.
SCARCITY OF SEMICONDUCTOR CHIPS
2.12.
MARKET OPPORTUNITIES
2.12.1.
RAPID SHIFT TOWARDS ENHANCED VISUAL CONTENT
2.12.2.
GROWTH OF ELECTRICAL & ELECTRONICS INDUSTRY
2.12.3.
INCREASING USE OF PORTABLE DEVICES
3. ASIA-PACIFIC GRAPHICS PROCESSING
UNIT (GPU) MARKET OUTLOOK - BY GPU TYPE
3.1. DISCRETE
3.2. INTEGRATED
3.3. HYBRID
4. ASIA-PACIFIC GRAPHICS PROCESSING
UNIT (GPU) MARKET OUTLOOK - BY APPLICATION
4.1. DEFENSE & INTELLIGENCE
4.2. ELECTRONICS
4.3. IT & TELECOMMUNICATION
4.4. MEDIA & ENTERTAINMENT
4.5. OTHER APPLICATIONS
5. ASIA-PACIFIC GRAPHICS PROCESSING
UNIT (GPU) MARKET OUTLOOK - BY DEVICE
5.1. COMPUTER
5.2. GAMING CONSOLE
5.3. SMARTPHONE
5.4. TABLET
5.5. TELEVISION
5.6. OTHER DEVICES
6. ASIA-PACIFIC GRAPHICS PROCESSING
UNIT (GPU) MARKET – REGIONAL OUTLOOK
6.1. CHINA
6.2. JAPAN
6.3. INDIA
6.4. SOUTH KOREA
6.5. ASEAN COUNTRIES
6.6. AUSTRALIA & NEW ZEALAND
6.7. REST OF ASIA-PACIFIC
7. COMPETITIVE LANDSCAPE
7.1. ADVANCED MICRO DEVICES INC
7.2. ALPHABET INC
7.3. APPLE INC
7.4. ARM HOLDINGS PLC
7.5. EVGA CORPORATION
7.6. FUJITSU
7.7. GIGABYTE TECHNOLOGY CO LTD
7.8. IMAGINATION TECHNOLOGIES LTD
7.9. INTEL CORPORATION
7.10.
INTERNATIONAL BUSINESS MACHINES CORPORATION
7.11.
NVIDIA CORPORATION
7.12.
QUALCOMM INC
7.13.
SAMSUNG ELECTRONICS CO LTD
7.14.
SONY CORPORATION
7.15.
TAIWAN SEMICONDUCTOR MANUFACTURING COMPANY LIMITED
8. RESEARCH METHODOLOGY & SCOPE
8.1. RESEARCH SCOPE & DELIVERABLES
8.2. SOURCES OF DATA
8.3. RESEARCH METHODOLOGY
TABLE LIST
TABLE 1: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COUNTRY,
2021-2028 (IN $ MILLION)
TABLE 2: VENDOR SCORECARD
TABLE 3: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GPU
TYPE, 2021-2028 (IN $ MILLION)
TABLE 4: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY
APPLICATION, 2021-2028 (IN $ MILLION)
TABLE 5: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE,
2021-2028 (IN $ MILLION)
TABLE 6: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COUNTRY,
2021-2028 (IN $ MILLION)
FIGURE LIST
FIGURE 1: MARKET ATTRACTIVENESS INDEX
FIGURE 2: KEY IMPACT ANALYSIS
FIGURE 3: WORLDWIDE ELECTRICAL MARKET 2017-2022 (IN $ TRILLION)
FIGURE 4: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GPU
TYPE, 2020 & 2028 (IN %)
FIGURE 5: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY
DISCRETE, 2021-2028 (IN $ MILLION)
FIGURE 6: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY
INTEGRATED, 2021-2028 (IN $ MILLION)
FIGURE 7: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY HYBRID,
2021-2028 (IN $ MILLION)
FIGURE 8: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY
APPLICATION, 2020 & 2028 (IN %)
FIGURE 9: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEFENSE
& INTELLIGENCE, 2021-2028 (IN $ MILLION)
FIGURE 10: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY
ELECTRONICS, 2021-2028 (IN $ MILLION)
FIGURE 11: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY IT
& TELECOMMUNICATION, 2021-2028 (IN $ MILLION)
FIGURE 12: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY MEDIA
& ENTERTAINMENT, 2021-2028 (IN $ MILLION)
FIGURE 13: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY OTHER
APPLICATIONS, 2021-2028 (IN $ MILLION)
FIGURE 14: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY
DEVICE, 2020 & 2028 (IN %)
FIGURE 15: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY
COMPUTER, 2021-2028 (IN $ MILLION)
FIGURE 16: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GAMING
CONSOLE, 2021-2028 (IN $ MILLION)
FIGURE 17: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY
SMARTPHONE, 2021-2028 (IN $ MILLION)
FIGURE 18: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY
TABLET, 2021-2028 (IN $ MILLION)
FIGURE 19: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY
TELEVISION, 2021-2028 (IN $ MILLION)
FIGURE 20: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY OTHER
DEVICES, 2021-2028 (IN $ MILLION)
FIGURE 21: ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, REGIONAL
OUTLOOK, 2020 & 2028 (IN %)
FIGURE 22: CHINA GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $
MILLION)
FIGURE 23: JAPAN GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $
MILLION)
FIGURE 24: INDIA GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028 (IN $
MILLION)
FIGURE 25: SOUTH KOREA GRAPHICS PROCESSING UNIT (GPU) MARKET 2021-2028
(IN $ MILLION)
FIGURE 26: ASEAN COUNTRIES GRAPHICS PROCESSING UNIT (GPU) MARKET
2021-2028 (IN $ MILLION)
FIGURE 27: AUSTRALIA & NEW ZEALAND GRAPHICS PROCESSING UNIT (GPU)
MARKET 2021-2028 (IN $ MILLION)
FIGURE 28: REST OF ASIA-PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET
2021-2028 (IN $ MILLION)
Triton’s report on the Asia-Pacific graphics processing unit (GPU)
market denotes that the market is estimated to propel at a CAGR of 32.23%
during the expected phase 2021-2028. South Korea, India, Australia & New
Zealand, ASEAN countries, China, Japan, and Rest of APAC outline the overall
market in the given region.
Amidst the COVID-19 outbreak, India witnessed a substantial rise in
gaming users, resulting in the gaming industry’s growth. Earlier, the country
observed less than ten companies dealing in digital gaming. However, the number
surged to 140 over the past few years. This is mainly owing to the considerable
growth in the number of gaming uses, approximately 90 million. Further, Sony
PlayStation 4 console gained immense traction, capturing the highest percentage
of shipments in 2020. Therefore, the growth in the number of gaming users has
enhanced the demand for graphics processing units in the country, thereby
driving the GPU market on a progressive path within India.
Whereas South Korea is anticipated to witness the fastest growth in the
region, owing to the strong presence of Samsung Electronics. The company is
responsible for manufacturing Nvidia Corp’s latest gaming chips to expand its
footings in the market. In this regard, Nvidia’s new series of graphics
processing units will be developed by Samsung’s eight nm process node. Besides
this, the company has stated its plan to invest significantly to become the
world’s largest logic chipmaker by 2030. Thus, such steps by companies will
open new avenues for the graphics processing unit market in South Korea.
COMPETITIVE OUTLOOK
The well-known companies in the graphics processing unit market are
Alphabet Inc, Apple Inc, Fujitsu, Imagination Technologies Ltd, Intel
Corporation, Qualcomm Inc, and Sony Corporation.
Get more insights into the Asia-Pacific
Graphic Processing Unit (GPU) Market:
https://www.tritonmarketresearch.com/reports/asia-pacific-graphics-processing-unit-market
SEGMENTATION
1. ADVANCED MICRO DEVICES INC
2. ALPHABET INC
3. APPLE INC
4. ARM HOLDINGS PLC
5. EVGA CORPORATION
6. FUJITSU
7. GIGABYTE TECHNOLOGY CO LTD
8. IMAGINATION TECHNOLOGIES LTD
9. INTEL CORPORATION
10. INTERNATIONAL BUSINESS MACHINES
CORPORATION
11. NVIDIA CORPORATION
12. QUALCOMM INC
13. SAMSUNG ELECTRONICS CO LTD
14. SONY CORPORATION
15. TAIWAN SEMICONDUCTOR MANUFACTURING
COMPANY LIMITED
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